Showing posts with label XBox. Show all posts
Showing posts with label XBox. Show all posts

Thursday, January 15, 2015

Quality Street

I’m partial, it has to be said, to the odd choccy. So much so I have developed an internal radar system (biological as opposed to implanted cyborg technology) that can locate a concealed soft centre through irradiated lead lined walls. So uncannily accurate is my cocoa-bean-product detection that had Osama Bin Laden been encouraged to take up a Mars Bar addiction I could have located his whereabouts in Pakistan within a matter of days rather than months and the American intelligence service (ahem) could have spent their days happily playing Call Of Duty on their Xboxes without ever having to countenance leaving their beloved homeland for the backwards, insurgent filled wasteland that comprises the rest of the world.

So when I go into a shop and there is an open tub of Quality Street on the counter you can bet your granny’s eye-teeth that I’m going to “lock on target”.

But to engage or not to engage? That is the question.

At home or the work office, an open tin of sweets is, in my opinion, fair game. It’s like a gazelle slathering its rump in barbecue sauce and draping itself Page 3 style over some hot coals. It’s there for the taking. Full consummation of the relationship is the normal expectation and inevitable.

But in a shop situation a curious short-circuiting etiquette kicks in. A conflict of finer feelings and good manners. Am I allowed to just (to quote Billy Idol) “…make a dip / Into someone else's pocket then make a slip / Steal a car and go to Las Vegas oh, the gigolo pool”? Or do I need moral consent from a higher authority?

Because if I’m honest I feel like I need the shop keeper’s permission before I can make a grab for her green triangle. It seems very forward to just finger her coffee cream without a by-your-leave or thank you and then head on my way with a sticky mouth. But I can’t quite bring myself to ask either. It feels a bit… I don’t know… desperate and pathetic to say, “can I have a chocolate please?” Even though I’m 99% sure they are there for the customer’s enjoyment. I don’t want to make the assumption that they are free, gratis and without charge nor have her assume that I’m so hard-up and desperate I’ve taken to raiding the chocolate charity tins of the local high street just to get a sugar fix.

So I do nothing. I just stare at the tin like the drug smuggler in Midnight Express staring at his girlfriend through the security screen (though without the lipstick smudges on the glass) and the moment passes. The opportunity slips by. I make my legitimate purchase, pay, leave and try and kid myself that I didn’t really want a chocolate anyway.

But I did.

Goddamit, I really did.

Monday, April 29, 2013

Tawdry Telly

It struck me the other day how little television my boys watch. Their TV time seems to be confined to meal times; times when, by necessity, their hands are too full of cutlery to be able to manipulate a joypad or a game controller. And even then, half the time, they’re not soaking up some faceless TV scheduler’s entertainment menu but are watching a DVD or something we’ve pre-recorded and stored on the set-top box.

How different things were when I was a kid.

There was no choice other than ITV and BBC. By the time I was on the scene the Beeb was for old traditionalists (my grandparents were big BBC-ers) and ITV was for young thrusting hip-young things (which enticed my parents into its viewing fold).

Hence I never watched Doctor Who as a child because it was on the BBC and we rarely watched the BBC. The BBC seemed glamorous to me, simply because it was forbidden fruit. Or seemed that way. I seem to remember watching Bod and the Mr Men as a child and they were definitely BBC. I suspect my parent’s ITV leanings were abandoned temporarily when the BBC’s kid’s hour was on as a tactic to keep me and my sisters quiet and malleable for a little while longer.

My overriding memory of my pre-teen telly though is that on the whole it felt rather tawdry. But maybe that was just the seventies? Sure, I have fond memories of Daktari, Tarzan and Robinson Crusoe on a Saturday morning and, of course, the magnificent Tiswas… but overshadowing all these is the over-arching memory of how utterly awful weekend telly was for kids in the seventies.

My trouble was I never really “played out” as a kid. I wasn’t a street kid. I didn’t learn to ride a bike until my twenties. I was stuck indoors. My window on the world, on reality, was via the TV. Via ITV.

And on a weekend ITV delivered The Grumbleweeds. It coughed up Russ Abbott’s Madhouse. It vomited out 3-2-1. Recalling Bullseye and Family Fortunes – the latter even fronted by the great Bob Monkhouse – make me depressed in equal measure. I sometimes think that no telly at all would have been better.

For some reason, when I think of all these shows they appear in my mind as if nicotine stained. As if dyed brown with tobacco juice. I think tank-tops and brown plaid. And orange shirts. And carbuncly men with faces like blighted potatoes and working men’s club accents holding microphones topped with full-sized afros. I recall the subconscious despair that I lived with before the obvious question finally formed itself in my burgeoning little brain: is this it? Is this all that life has to offer?

The answer, of course, was no. There was the BBC. And the multi-coloured Swapshop revolution of the eighties. And then Channel 4. And satellite television. And cable. And eventually digital. And HD. And iPlayer. And choice.

Glorious, glorious choice.

How far we have come since Ted Rogers and Dusty Bin. For me, the mid-eighties is when television began to come good. When the new TV choices that became available began to heal some of the deep-seated wounds of the drab seventies.

I’m not sure what TV memories my boys will have when they are older. I don’t think it is possible for computer games to impinge on the memory in quite the same the way that a TV show does (yeah, I remember pressing LEFT RIGHT RIGHT and the X button on that particular day doesn’t cut the same mustard as remembering when Stu-pot and his mates finally faced down Gripper Stebson in Grange Hill) and I sometimes worry that they’re missing out on the shared peer experience of watching a truly great TV show at the exact same time that your mates are in their own houses.

But on the whole, if they’re being spared 3-2-1 and The Grumbleweeds, I am reconciled that the good effects of progress outweigh the bad. And it does seem to be that, these days, what you play is far more important than what you watch.

As for me though, I think I’ll pass up on Halo and get Daktari on DVD. I’m sure old wine in a new wine skin will taste just as good. But if my boys would rather play outside than watch it with me, I’ll be inclined to let them.

Friday, August 03, 2012

Airplane

If I seem quiet over the next 7 days it is because – with my wife’s gracious consent – I am trying something new.

I am trying something I have never done before. I am experimenting.

It may or may not involve dressing up in a weird costume and hiding in the wardrobe, re-enacting choice scenes from Fifty Shades Of Grey.

Upon reflection, I suspect it won’t.

For the next week I am not going to be here. I am going to be even more virtual than I have been previously. The family and I are taking a week’s holiday away from the ol’ homestead (our eldest is already experiencing X-Box withdrawal symptoms) and heading out of town. For the next 7 days we are house-sitting / cat-sitting for friends down in Nailsworth – a gorgeous part of Gloucestershire that feels like someone has cut out a small segment of Wales and transplanted it into England.

Access to the internet might be scanty. We shall have some, no doubt, but I don’t intend to be slaving away at a computer keyboard composing masterpieces for you all to read whilst I am on my holiday. Instead, using the old noggin to forward plan and utilising the nifty little scheduling tool on Blogger, I will be publishing a couple of posts via autopilot. Please don’t blame me if the plane crashes.

I will try and check in and reply to comments (should there be any – I find it never bodes well to assume), but if you find you are not on the receiving end of the kind of immediately witty reply that you have come to expect and adore then I hope you can understand why. It may take me a day or two to get back to you... but get back to you I shall and I shall endeavour to make it worth the extra wait.

It feels kind of weird to leave this blog to fly alone. To leave it to the mercy of you guys – my passengers.

I do hope I can trust you all not to misbehave while I am absent.

Please leave the aisles as clean as you found them and I want no smuttiness in the toilets (especially at altitude). Any attempts to storm the cockpit and take control will be not be thought well of, I can assure you.

And please, please, whatever you do, do not play around with my flaps.


Friday, May 11, 2012

The Scourge Of The Gaming Classes

Maybe there is something wrong with me? Lord knows I found it difficult to fit in at school. But me and computer / videos games have always suffered a rather ambivalent relationship.

Not even “love/hate”. Its more “occasional like/hate”.

I hate the way they suck you in. The addictive quality to them. The way they impose on you fake, spiritually unfulfilling goals and aspirations. The way they give you a false sense of achievement when all you have done is sit on your arse for hours on end while real life and real opportunity has passed you by.

Most of all I hate the fact that what they truly steal from you is not your energy, or your intellect but your time. Your precious here-for-one-time-only time. Little slices of your life stripped away and tossed down the drain. If Poe were alive now it wouldn’t be sleep he’d be railing against. It would be the high tech soporific of the computer game.

I’ve had friends whose every waking thought, whose every financial expenditure and decision was influenced by the addict’s need to keep up with the latest computer games. Books and magazines were read for clues and cheats and “Easter eggs”. Online resources were tapped into with the dedication of an anti-government insurgent. Entire evenings and weekends were given over – not to interacting with friends or family; not to furthering the requirements of intellect or spirit; not to forwarding long-held dreams or life goals – but to trying to get their elf avatar to level up to High Elf Chieftain or slay a warrior class Orc.

And then they’d return to work on Monday bemoaning their lot in life and wondering why things – why their life in particular – never changed. Why they never seemed to actually do anything like other people seemed to.

And then they’d shrug their shoulders and spend the next few hours boring me with tales of how they’d escaped from some digital dungeon, slew a virtual dragon and earned so many electronic groats they were practically millionaires.

Gah!

Not that I’m completely without sympathy or understanding. I’ve been there; I’ve been sucked in. I’ve tasted the bittersweet sugar of game addiction. In my early thirties I got sucked into The Sims for a few months. I can recall the annoyance of having to obey the dictats of real life – go to work, see friends, eat meals – when all I wanted to do was play the game. All the time. It was like I was bewitched. Possessed.

But I cottoned on pretty quickly that the game had merely created a desire in me that was made of vapour and atoms so intangible Professor Brian Cox would cream his pants if ever he saw one.

Each time I gave up time to the game I was stabbing my dreams and ambitions in the back. Actually, worse than that. I was neglecting them; starving them. Letting them die through abandonment.

So I went cold turkey. I stopped playing.

More importantly I threw myself back into real life.

I took myself back to University. I started writing seriously again. I allowed real life ambitions to take me over.

I’ve never regretted it. I let my Sims friends die and found I did not mourn them.

And now, if I play any games at all, they tend to be cathartic shoot ‘em ups that can entertain me for no more than 20 minutes at a time before I get bored and switch them off. An instant hit. No commitment necessary.

I hurl any need for escapism into my writing.

But the hatred of full-on gaming stays with me. Which, in a family full of enthusiastic gamers, must make me a difficult beast to live with. I have no sympathy or truck with “but I just need to do this and then I promise I’ll finish...” or “I won’t be able to concentrate on anything else unless I get to this level...”

Responses like that make me want to smash the game consoles up; makes me want to shoot them chock full of holes with a plasma rifle or a photon cannon.

Now.

If they invented a game that allowed me to do that... then I would quite happily become addicted.


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