Showing posts with label cooperation. Show all posts
Showing posts with label cooperation. Show all posts

Thursday, January 01, 2015

MeinKraft


I’m not saying my youngest boy has Teutonic tendencies but playing Minecraft with him – as I recently have made a point of doing as part of my ongoing fatherly duties – has uncovered a hitherto hidden seam of authoritarianism which is really very alarming.

I make a point of playing at least an hour with him on a weekend or holiday days to hopefully instil in him the finer qualities of fair play, altruism and good gamesmanship. I have never considered myself an optimist but in this endeavour I am beginning to understand the sheer cloud-cuckooness and refusal to accept grim reality required for such an undertaking.

I am also beginning to see that my boy has a fine appreciation for all forms of digital Schadenfreude. Although in gaming parlance this is commonly referred to as “trolling” or “griefing”.

For those of you not familiar with the concept of Minecraft, basically it is a computer game which allows you to both mine for resources and then build with them – build houses, palaces, cave systems; you name it, it can be built. Plus there are various autonomous characters (“mobs”) – some benign, some malignant – who you can interact with, everything from bartering with to being killed by.

Recently we (or rather I, as my son has yet to embrace the heady world of savings, stocks, bonds and shares) have invested in a Minecraft Realm. What this means is that we can inhabit and play the same Minecraft virtual world together, simultaneously in real time. The scope for cooperative play is increased a hundredfold.

Or so I thought.

In reality I find my son takes great delight in engineering the most elaborate traps and ruses with which to visit upon me the many woes of Job. He has enticed me with “treasure” only to poison me, lured me into unseen holes in the ground which, if I am lucky, deposit me into lava, if I am not then I find myself literally falling through the entire digital geology of the realm and beyond until I literally “fall out of the world”. This leads inevitably to death and the loss of all the hard won resources that I had previously amassed in my gaming inventory. Most of the time this amounts to nothing more than a diamond pickaxe, a sword and a couple of pork chops but, honestly, it is a labour of Hercules to acquire these objects within the game. Or, as is his favourite wont, he has beguiled me to enter some dark corner of the world only to spawn in hundreds of malignant mobs directly behind my back so that, yet again, death is the inevitable conclusion to my gaming foray.

Apparently in-game “experience points” are of tangible value in Minecraft and he insists that he is helping me to acquire as many of them as possible by these remarkably well-orchestrated set-pieces. He plainly has an answer for everything.

Hence all my noble intentions of steering him onto the path of gaming righteousness and adopting a set of virtual Queensbury rules have gone out of the window. In all honesty all I am successfully teaching him at the moment is how to conduct non-violent protests and how to complain in a semi-reasonable but insistently demanding voice.

I am considering trying to wean him off virtual gameplay and teach him (real) chess instead but, given recent experiences, the thought of having an actual tactile object in my hands is probably not a good idea.

I think it was Bruce Lee who posited the theory that absolutely anything can be used as a weapon… Sadly intelligence does not seem to be working for me.


Sunday, May 13, 2012

Authonomy

I've taken the plunge.

I've uploaded my novel, The Great Escapes Of Danny Houdini, to Authonomy.

This is my one concession to e-publishing. I've resisted all other e-outlets due to my own misgivings and stick-in-the-mud nature. To be fair some of those misgivings have been fuelled by accounts of some agents not being fully on board with writer's who have sought to self-publish. You can see why after all... it potentially puts them all out of business.

I always judge it better not to bite the hand that may one day agree to feed you.

So on the whole I am going to pursue the trad route: postal / email submissions to agents that are open to new writers.

But Authonomy, run by Harper Collins, seems a sensible alternative. It sure as hell can't do any harm.

You can log in and read The Great Escapes Of Danny Houdini by clicking on the picture above or following this link: http://www.authonomy.com/books/44092/the-great-escapes-of-danny-houdini/ - if you're already on Authonomy then if you'd kindly rate it / back it / add it to your "bookshelf" then I'd be eternally grateful.

I must admit, I'm not entirely sure what to make of Authonomy at the moment. It seems very friendly but also a little desperate and frenetic. It seems you have to do a lot of backscratching to get your book rated highly enough to be deemed worthy for consideration by the professionals at Harper Collins. And the backscratching comprises reading a lot of other people's books.

To be honest, I just don't have the time to dedicate to such a full-on project. Fine if I was at home all day with nothing better to do but I have a full time job, a family and a desire to write and only a small amount of time to do all that in.

Authonomy seems to me - and this is just first impressions - to be a little like The Apprentice. Everyone taking part needs the help of everyone else to win but at the same time you don't want your colleagues shining too brightly lest they eclipse your own luminescence. Do you scratch your colleague's back less hard than he's scratching yours or more?

So. I'm not sure how it's going to go. I've been on Authonomy 1 day so far and rose 8 places over night only to slip down again 6 since daylight. To get anywhere it seems you need to be permanently wired up to the system.

Must be great for Authonomy's web stats though... no?

Call me a cynic but I'll keep going with the envelopes and stamps. To that end I have just revamped my synopsis following some fabulous on-line advice ferreted out by the brilliant Sunny Side Up. If you're a writer you might find the following advice on synopsis writing (the bane of every writer) useful:

http://www.writing-world.com/publish/synopsis.shtml

http://www.annemini.com/?cat=1070

Other than than, The Great Escapes Of Danny Houdini is out there and available to be read by all those that care to. If you have the time to leave a review, well, I'll be your best friend until I inexplicably slip back down the rankings again.

Thanks.